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Crash during debugging (.NET 4.6)

Discussion in '2017.1 Beta' started by hawkeye_unity, Jun 13, 2017.

  1. hawkeye_unity

    hawkeye_unity

    Joined:
    Nov 3, 2013
    Posts:
    9
    I've create a very simple project (2 scenes, GUI elements) and using .NET 4.6 and VS 2017 (latest version). Debugging occasionally only works 1 time, the second time Unity crashes.

    Anybody else has this issue ?
     
  2. 2dgame

    2dgame

    Joined:
    Nov 24, 2014
    Posts:
    83
    I do.
    I couldn't get Unity on .NET 4.6 to debug so far. I am using Visual Studio Code to start debugging. As soon as i hit play in Unity it becomes unresponsive. For me it happens on first try.
     
  3. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
    Could you please file bug reports with minimal reproduction cases for these issues and reply in here with the case #?
     
  4. hawkeye_unity

    hawkeye_unity

    Joined:
    Nov 3, 2013
    Posts:
    9
  5. makeshiftwings

    makeshiftwings

    Joined:
    May 28, 2011
    Posts:
    3,350
    Debugging crashes constantly for me with 4.6 enabled. I don't have time to create separate repro scenes for all the beta issues I'm hitting though, so I'm trying to focus on the ones that I don't think other people have hit. I'm pretty sure anyone who has enabled .NET 4 for any length of time has crashed a lot, so hopefully someone else is making those repros for them.