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Crash: debugger-agent: Unable to listen on 6

Discussion in 'Editor & General Support' started by PNordlund, Oct 11, 2018.

  1. PNordlund

    PNordlund

    Joined:
    Nov 20, 2013
    Posts:
    48
    I'm running a OSX build with Jenkins to execute some tests (Unity 2018.2.7f1). The build starts and runs for a few seconds, then exits with this on Player.log:

    debugger-agent: Unable to listen on 6
    ##utp:{"type":"MemoryLeaks","allocatedMemory":414180,"memoryLabels":[{"Default":1664},{"NewDelete":350144},{"Thread":880},{"Manager":112},{"GfxDevice":6640},{"GfxThread":256},{"FMOD":664},{"Serialization":40},{"String":4727},{"DynamicArray":80},{"Sprites":64},{"CloudService":1080},{"WebRequest":47517},{"VR":64},{"SceneManager":480},{"SceneLoad":-240},{"Secure":8}]}

    Any clues?
     
  2. kjyv

    kjyv

    Joined:
    Feb 20, 2018
    Posts:
    53