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Crash by englihten

Discussion in 'Global Illumination' started by Lulucifer, Jan 17, 2018.

  1. Lulucifer

    Lulucifer

    Joined:
    Jul 8, 2012
    Posts:
    358
    It keeps crashing when the artist try to bake,here is the log:


    LICENSE SYSTEM [2018117 15:17:2] Next license update check is after 2018-01-18T01:10:33

    Built from '2017.2/release' branch; Version is '2017.2.1f1 (94bf3f9e6b5e) revision 9748287'; Using compiler version '160040219'
    OS: 'Windows 10 (10.0.0) 64bit' Language: 'zh' Physical Memory: 32689 MB
    BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
    [Package Manager] Server::Start -- Port 51744 was selected

    COMMAND LINE ARGUMENTS:
    D:\Program Files\Unity\Editor\Unity.exe
    D:/SVN/Art_Resource/Art_Editer
    Loading GUID <-> Path mappings...0.000112 seconds
    Loading Asset Database...0.015354 seconds
    Audio: FMOD Profiler initialized on port 54900
    AssetDatabase consistency checks...0.043990 seconds
    Refreshing native plugins compatible for Editor in 17.62 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    [Package Manager] Resolving 3 packages:
    [Package Manager] * Package : com.unity.ads@1.0.7
    (location: C:\Users\jinhuang\AppData\LocalLow\Unity\cache\packages\packages.unity.com\com.unity.ads@1.0.7)
    [Package Manager] * Package : com.unity.analytics@1.0.1
    (location: C:\Users\jinhuang\AppData\LocalLow\Unity\cache\packages\packages.unity.com\com.unity.analytics@1.0.1)
    [Package Manager] * Package : com.unity.purchasing@1.0.1
    (location: C:\Users\jinhuang\AppData\LocalLow\Unity\cache\packages\packages.unity.com\com.unity.purchasing@1.0.1)
    [Package Manager] Resolve completed
    IsTimeToCheckForNewEditor: Update time 1516174166 current 1516173433
    Initialize engine version: 2017.2.1f1 (94bf3f9e6b5e)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA Quadro M2000 (ID=0x1430)
    Vendor: NVIDIA
    VRAM: 4060 MB
    Driver: 23.21.13.8508
    Initialize mono
    Mono path[0] = 'D:/Program Files/Unity/Editor/Data/Managed'
    Mono path[1] = 'D:/Program Files/Unity/Editor/Data/Mono/lib/mono/2.0'
    Mono config path = 'D:/Program Files/Unity/Editor/Data/Mono/etc'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56812
    Begin MonoManager ReloadAssembly
    Refreshing native plugins compatible for Editor in 0.66 ms, found 4 plugins.
    Initializing Unity.PackageManager (PackageManager) v2017.2.1 for Unity v2017.2.1f1
    Registering precompiled unity dll's ...
    Register platform support module: D:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Registered in 0.001073 seconds.
    Refreshing native plugins compatible for Editor in 0.69 ms, found 4 plugins.
    Preloading 2 native plugins for Editor in 2.80 ms.
    Mono: successfully reloaded assembly
    - Completed reload, in 0.844 seconds
    Registering platform support modules:
    Registered platform support modules in: 0.0936992s.
    Native extension for WindowsStandalone target not found
    Begin MonoManager ReloadAssembly
    Registering precompiled user dll's ...
    Registered in 0.024854 seconds.
    Refreshing native plugins compatible for Editor in 0.74 ms, found 4 plugins.
    Preloading 2 native plugins for Editor in 0.13 ms.
    Mono: successfully reloaded assembly
    - Completed reload, in 0.662 seconds
    Initializing Unity.PackageManager (PackageManager) v2017.2.1 for Unity v2017.2.1f1
    Registering platform support modules:
    Registered platform support modules in: 0.0545479s.
    Native extension for WindowsStandalone target not found
    Validating Project structure ... 0.011792 seconds.
    Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.045309 seconds (Nothing changed)
    Warming cache for 1316 main assets: 0.007883 seconds elapsed
    Initializing Unity extensions:
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' GUID: 12fd8a0055b84bb59e84c9835a37e333
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5
    'Library/FacebookSDK/Facebook.Unity.Arcade.dll' GUID: bb6b4101ad2c42ec99f064a70c354e3c
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' GUID: f7b54ff4a43d4fcf81b4538b678e0bcc
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' GUID: adebbd281f1a4ef3a30be7f21937e02f
    'Library/FacebookSDK/Facebook.Unity.Settings.dll' GUID: 18b4dbf8a0b54ea4adf46fb7f4d71dd0
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba
    'Library/FacebookSDK/Facebook.Unity.dll' GUID: 2403d1f95ea54028853403e595bc9274
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' GUID: 1c6d1fbb51834b64847b1b73a75bfc77
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.dll' GUID: c768acbc9cf24d398488bb4c93b91288
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UIAutomation/Editor/UnityEditor.UIAutomation.dll' GUID: b8a0574e92bd43a59e19d6c3c6ae54c7
    'D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29
    'Library/FacebookSDK/FacebookNamedPipeClient.dll' GUID: 51288a4fc4384861a5b1f9dd49b3da26
    Load scene 'Assets/Art/Scene/world01.unity' time: 0.027991 ms
    Setting up 22 worker threads for Enlighten.
    Thread -> id: 924 -> priority: 1
    Thread -> id: 2e74 -> priority: 1
    Thread -> id: 2498 -> priority: 1
    Thread -> id: 1ea8 -> priority: 1
    Thread -> id: 2c2c -> priority: 1
    Thread -> id: 2838 -> priority: 1
    Thread -> id: 7cc -> priority: 1
    Thread -> id: f50 -> priority: 1
    Thread -> id: 28e4 -> priority: 1
    Thread -> id: 12e0 -> priority: 1
    Thread -> id: 10cc -> priority: 1
    Thread -> id: 904 -> priority: 1
    Thread -> id: 271c -> priority: 1
    Thread -> id: 26a8 -> priority: 1
    Thread -> id: 3004 -> priority: 1
    Thread -> id: 1fc4 -> priority: 1
    Thread -> id: 2c70 -> priority: 1
    Thread -> id: 69c -> priority: 1
    Thread -> id: 2470 -> priority: 1
    Thread -> id: 3928 -> priority: 1
    Thread -> id: 2540 -> priority: 1
    Thread -> id: 37f4 -> priority: 1
    Unloading 127 Unused Serialized files (Serialized files now loaded: 0)
    Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds
    System memory in use before: 4.57 GB.
    System memory in use after: 4.57 GB.

    Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 6763.
    Total: 4.574814 ms (FindLiveObjects: 0.848155 ms CreateObjectMapping: 0.123164 ms MarkObjects: 3.564772 ms DeleteObjects: 0.036389 ms)

    <RI> Initialized touch support. <RI> Initialized touch support. <RI> Initialized touch support. <RI> Initialized touch support. <RI> Initialized touch support. <RI> Initialized touch support. <RI> Initialized touch support. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.045628 seconds (Nothing changed)
    <RI> Initializing input. <RI> Input initialized. - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/jinhuang/AppData/LocalLow/Unity/Caches/GiCache'
    Unloading 481 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 4.65 GB.
    System memory in use after: 4.65 GB.

    Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 11049.
    Total: 7.807882 ms (FindLiveObjects: 0.718926 ms CreateObjectMapping: 0.173549 ms MarkObjects: 6.894412 ms DeleteObjects: 0.020060 ms)

    TrimDiskCacheJob: Current cache size 322mb
    Project ID request failed, Reason: The requested URL returned error: 404 Not Found (404).
    Request couldn't be Processed while processing request "https://core.cloud.unity3d.com/api/projects/7560d747-fee2-4233-865d-0598d86ba295", HTTP error code 404
    .- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Symbols will be read from Temp\Assembly-CSharp.dll.mdb
    Script Module: Assembly-CSharp.dll
    Pass: 0 took 14 milliseconds
    Pass: 1 took 10 milliseconds
    - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll

    -----Compiler Commandline Arguments:
    Filename: "D:\Program Files\Unity\Editor\Data\MonoBleedingEdge\bin\mono.exe"
    Arguments: "D:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mcs.exe" @temp/UnityTempFile-6fa3aede416ba2449b7ddc55665ff39e
    index: 77
    Responsefile: Temp/UnityTempFile-6fa3aede416ba2449b7ddc55665ff39e Contents:
    -debug
    -target:library
    -nowarn:0169
    -langversion:4
    -out:Temp/Assembly-CSharp-Editor.dll
    -unsafe
    -r:Library/ScriptAssemblies/Assembly-CSharp.dll
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
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    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
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    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WebModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticlesLegacyModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll"
    -r:"D:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll"
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    -r:"D:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll"
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    Assets/ThirdParties/OmegaTerrainHelper/Editor/CreateTerrainTilesEditor.cs
    Assets/ThirdParties/OmegaTerrainHelper/Editor/CrossScenesEditorFunc.cs
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    Assets/ThirdParties/OmegaTerrainHelper/Editor/DispathTerrainHelper.cs
    "Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaSplatEditor.cs"
    "Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush.cs"
    "Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Splat.cs"
    "Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs"
    "Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_UI.cs"
    "Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Variables.cs"
    "Assets/ThirdParties/Plant Shader/Script/Editor/BakeAoToVertex.cs"
    "Assets/ThirdParties/Plant Shader/Script/Editor/StdShaderGUI.cs"
    "Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs"
    -r:"D:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.Runtime.Serialization.dll"
    -r:"D:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\System.Xml.Linq.dll"
    -r:"D:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\UnityScript.dll"
    -r:"D:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\UnityScript.Lang.dll"
    -r:"D:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\Boo.Lang.dll"
    -sdk:2.0

    -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp-Editor.dll
    Compilation succeeded - 21 warning(s)
    -----CompilerOutput:-stderr----------
    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(304,19): warning CS0219: The variable `yHeight' is assigned but its value is never used
    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(309,19): warning CS0219: The variable `height' is assigned but its value is never used
    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(314,17): warning CS0219: The variable `sizeX' is assigned but its value is never used
    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(315,17): warning CS0219: The variable `sizeZ' is assigned but its value is never used
    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(330,17): warning CS0219: The variable `lenX' is assigned but its value is never used
    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(331,17): warning CS0219: The variable `lenZ' is assigned but its value is never used
    Assets/ThirdParties/Plant Shader/Script/Editor/BakeAoToVertex.cs(31,15): warning CS0219: The variable `head' is assigned but its value is never used
    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Splat.cs(11,13): warning CS0414: The private field `OmegaTerrainBrushes.OmegaTerrainBrush.maxLayer' is assigned but its value is never used
    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Variables.cs(40,16): warning CS0414: The private field `OmegaTerrainBrushes.OmegaTerrainBrush.noTerrainMessage' is assigned but its value is never used
    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(12,27): warning CS0414: The private field `OmegaTerrainBrushes.OmegaTerrainBrush.tileThick' is assigned but its value is never used
    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(8,20): warning CS0414: The private field `TreeShaderGUI.matEditor' is assigned but its value is never used
    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(10,22): warning CS0414: The private field `TreeShaderGUI.albedoMap' is assigned but its value is never used
    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(12,22): warning CS0414: The private field `TreeShaderGUI.wldMap' is assigned but its value is never used
    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(13,22): warning CS0414: The private field `TreeShaderGUI.heightMap' is assigned but its value is never used
    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(14,22): warning CS0414: The private field `TreeShaderGUI.radialMap' is assigned but its value is never used
    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(16,22): warning CS0414: The private field `TreeShaderGUI.albedoColor' is assigned but its value is never used
    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(17,22): warning CS0414: The private field `TreeShaderGUI.alphaCutoff' is assigned but its value is never used
    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(18,22): warning CS0414: The private field `TreeShaderGUI.smoothness' is assigned but its value is never used
    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(19,22): warning CS0414: The private field `TreeShaderGUI.metallic' is assigned but its value is never used
    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(21,22): warning CS0414: The private field `TreeShaderGUI.wldSize' is assigned but its value is never used
    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(22,22): warning CS0414: The private field `TreeShaderGUI.treeHeight' is assigned but its value is never used
    -----EndCompilerOutput---------------
    - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(304,19): warning CS0219: The variable `yHeight' is assigned but its value is never used

    (Filename: Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs Line: 304)

    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(309,19): warning CS0219: The variable `height' is assigned but its value is never used

    (Filename: Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs Line: 309)

    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(314,17): warning CS0219: The variable `sizeX' is assigned but its value is never used

    (Filename: Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs Line: 314)

    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(315,17): warning CS0219: The variable `sizeZ' is assigned but its value is never used

    (Filename: Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs Line: 315)

    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(330,17): warning CS0219: The variable `lenX' is assigned but its value is never used

    (Filename: Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs Line: 330)

    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(331,17): warning CS0219: The variable `lenZ' is assigned but its value is never used

    (Filename: Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs Line: 331)

    Assets/ThirdParties/Plant Shader/Script/Editor/BakeAoToVertex.cs(31,15): warning CS0219: The variable `head' is assigned but its value is never used

    (Filename: Assets/ThirdParties/Plant Shader/Script/Editor/BakeAoToVertex.cs Line: 31)

    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Splat.cs(11,13): warning CS0414: The private field `OmegaTerrainBrushes.OmegaTerrainBrush.maxLayer' is assigned but its value is never used

    (Filename: Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Splat.cs Line: 11)

    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Variables.cs(40,16): warning CS0414: The private field `OmegaTerrainBrushes.OmegaTerrainBrush.noTerrainMessage' is assigned but its value is never used

    (Filename: Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Variables.cs Line: 40)

    Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs(12,27): warning CS0414: The private field `OmegaTerrainBrushes.OmegaTerrainBrush.tileThick' is assigned but its value is never used

    (Filename: Assets/ThirdParties/OmegaTerrainHelper/Omega Terrain Brush/Scripts/Editor/OmegaTerrainBrush_Tiled.cs Line: 12)

    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(8,20): warning CS0414: The private field `TreeShaderGUI.matEditor' is assigned but its value is never used

    (Filename: Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs Line: 8)

    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(10,22): warning CS0414: The private field `TreeShaderGUI.albedoMap' is assigned but its value is never used

    (Filename: Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs Line: 10)

    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(12,22): warning CS0414: The private field `TreeShaderGUI.wldMap' is assigned but its value is never used

    (Filename: Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs Line: 12)

    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(13,22): warning CS0414: The private field `TreeShaderGUI.heightMap' is assigned but its value is never used

    (Filename: Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs Line: 13)

    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(14,22): warning CS0414: The private field `TreeShaderGUI.radialMap' is assigned but its value is never used

    (Filename: Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs Line: 14)

    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(16,22): warning CS0414: The private field `TreeShaderGUI.albedoColor' is assigned but its value is never used

    (Filename: Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs Line: 16)

    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(17,22): warning CS0414: The private field `TreeShaderGUI.alphaCutoff' is assigned but its value is never used

    (Filename: Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs Line: 17)

    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(18,22): warning CS0414: The private field `TreeShaderGUI.smoothness' is assigned but its value is never used

    (Filename: Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs Line: 18)

    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(19,22): warning CS0414: The private field `TreeShaderGUI.metallic' is assigned but its value is never used

    (Filename: Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs Line: 19)

    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(21,22): warning CS0414: The private field `TreeShaderGUI.wldSize' is assigned but its value is never used

    (Filename: Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs Line: 21)

    Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs(22,22): warning CS0414: The private field `TreeShaderGUI.treeHeight' is assigned but its value is never used

    (Filename: Assets/ThirdParties/Plant Shader/Script/Editor/TreeShaderGUI.cs Line: 22)

    Reloading assemblies after finishing script compilation.
    Begin MonoManager ReloadAssembly
    Refreshing native plugins compatible for Editor in 1.96 ms, found 4 plugins.
    Preloading 2 native plugins for Editor in 0.19 ms.
    Mono: successfully reloaded assembly
    Refreshing native plugins compatible for Editor in 0.60 ms, found 4 plugins.
    Preloading 2 native plugins for Editor in 0.13 ms.

    ----- Total AssetImport time: 0.167585s, AssetImport time: 0.000001s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

    - Completed reload, in 1.457 seconds
    Initializing Unity.PackageManager (PackageManager) v2017.2.1 for Unity v2017.2.1f1
    Registering platform support modules:
    Registered platform support modules in: 0.0458312s.
    Native extension for WindowsStandalone target not found
    Opening scene 'Assets/Temp.unity'
    Load scene 'Assets/Temp.unity' time: 0.022393 ms
    Unloading 18 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 4.56 GB.
    System memory in use after: 2.33 GB.

    Unloading 2644 unused Assets to reduce memory usage. Loaded Objects now: 2940.
    Total: 69.029029 ms (FindLiveObjects: 0.380690 ms CreateObjectMapping: 0.147890 ms MarkObjects: 6.200212 ms DeleteObjects: 62.299303 ms)

    [00:00:00] Enlighten: Precompute started.
    [00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.75s wallclock)
    [00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.01s execute, 0.00s integrate, 0.05s wallclock)
    [00:00:00] Enlighten: Precompute took 0.801651 seconds.
    Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
    [00:00:00] Enlighten: Bake started.
    [00:00:01] Enlighten: Finished 1 Atlassing job (0.00s execute, 0.00s integrate, 0.05s wallclock)
    [PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 80257199cfa681a16be5e09b3c2208f4, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 00000000000000000000000000000000, dependencies: 00000000000000000000000000000000
    [00:00:01] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.06s wallclock)
    [PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4.
    [00:00:01] Enlighten: Finished 1 Bake Runtime job (0.13s execute, 0.00s integrate, 0.15s wallclock)
    [00:00:01] Enlighten: Bake took 0.261486 seconds.
    [PathTracer] Lightmap reset.
    [PathTracer][LP] Light probes reset.
    [PathTracer] building lightmap data asset.
    [00:00:01] Enlighten: Reflection Probes started.
    [00:00:01] Enlighten: Finished 1 Ambient Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
    [00:00:01] Enlighten: Finished 1 Reflection Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
    [00:00:07] Enlighten: Reflection Probes took 5.604483 seconds. Cancelled, so not done yet.
    <RI> Initialized touch support.
    Hashing assets ... 0.001 seconds
    file open: 0.000 seconds (2 files)
    file read: 0.000 seconds (0.009 MB)
    hash: 0.000 seconds
    Updating Assets/Temp.unity - GUID: 0ac4ca0279655f745b1680ff55c705cc...
    done. [Time: 25.895333 ms]
    Refreshing native plugins compatible for Editor in 2.98 ms, found 4 plugins.
    Preloading 2 native plugins for Editor in 0.15 ms.

    ----- Total AssetImport time: 0.125062s, AssetImport time: 0.055382s, Asset hashing: 0.000976s [9.1 KB, 9.077091 mb/s]


    Hashing assets ... 0.001 seconds
    file open: 0.000 seconds (2 files)
    file read: 0.000 seconds (0.009 MB)
    hash: 0.000 seconds
    Updating Assets/Temp.unity - GUID: 0ac4ca0279655f745b1680ff55c705cc...
    done. [Time: 9.088046 ms]
    Refreshing native plugins compatible for Editor in 1.29 ms, found 4 plugins.
    Preloading 2 native plugins for Editor in 0.24 ms.

    ----- Total AssetImport time: 0.114800s, AssetImport time: 0.085104s, Asset hashing: 0.000881s [9.1 KB, 10.062816 mb/s]

    [00:00:30] Enlighten: Precompute started.
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,444
    In most cases, posting log files of crashes lead to not resolution.

    I would submit a bug-report instead, which has a much higher chance that Unity Technologies is looking at the problem. Make sure to attach a project that UT can use to reproduce the crash and test their fix against, as described on this page.
     
  3. Lulucifer

    Lulucifer

    Joined:
    Jul 8, 2012
    Posts:
    358
    Thank you,But I strongly found that this problem related to hardware,the memory of system, Unity creates 22 worker threads of Enlighten when memory is 32GB(usally it created 2 or 4) .

    https://forum.unity.com/threads/setting-up-22-worker-threads-for-enlighten.512999/

    And I upgrade unity to latest 2017.3,the problem stills there