Hi, a user tells me that the player crashes after displaying the main menu of the game. I have very limited information from the stack trace. INCIDENT COUNT 1 UNITY VERSION u2018.2.8f1 DEVICE MacBookAir6,2 OS VERSION Mac OS X 10.9.5 CPU Intel(R) Core(TM) i5-4260U CPU @ 1.40GHz GFX Intel HD Graphics 5000 OpenGL Engine Thread 0 (crashed) 0 Mono Runtime 0x00007fff6cf5109d <unknown> 1 Mono Runtime 0x00007fff6cf53df6 <unknown> 2 libdyld.dylib 0x00007fff8e4652dd <symbols missing for uuid: cae7a50df1563d4781c0dc41eb975d38> 3 Mono Runtime 0x000000010ffba008 <unknown> 4 Mac 0x000000010f528cd5 LocalFileSystemOSX::Enumerate(char const*, dynamic_block_array<FileEntryInfo, 32ul>*, bool, void**, FileEnumerationFlag) const 5 Mac 0x000000010ed17bae FileSystem::Enumerate(char const*, dynamic_block_array<FileEntryInfo, 32ul>*, bool, FileEnumerationFlag) const 6 Mac 0x000000010e3d3758 UnityEngine::CloudWebService::DataDispatcher::EnumerateSessionFolders(SortedHashArray<FileEntryInfo, UnityEngine::CloudWebService::DataDispatcher::Hasher>&, FileEntryInfo const*&) 7 Mac 0x000000010e3d3940 UnityEngine::CloudWebService::DataDispatcher::FindSessionContainerToDispatch() 8 Mac 0x000000010e3d476e UnityEngine::CloudWebService::DataDispatcher::SetupSessionContainerToDispatch() 9 Mac 0x000000010ea32385 JobQueue::Exec(JobInfo*, long long, int) 10 Mac 0x000000010ea322dd JobQueue::Steal(JobGroup*, JobInfo*, long long, int, bool) 11 Mac 0x000000010ea327be JobQueue::ExecuteJobFromQueue() 12 Mac 0x000000010ea32908 JobQueue::ProcessJobs(void*) 13 Mac 0x000000010ea31d39 JobQueue::WorkLoop(void*) 14 Mac 0x000000010ebfa2da Thread::RunThreadWrapper(void*) 15 libsystem_pthread.dylib 0x00007fff86396899 <symbols missing for uuid: ab498556b555310e9041f67ec9e00e2c> 16 libsystem_pthread.dylib 0x00007fff8639672a <symbols missing for uuid: ab498556b555310e9041f67ec9e00e2c> I did not find anything relevant on the web. hj.
The crash report looks unsymbolicated making it more challenging to determine the source of the crash. Please see this document for more information: https://developer.apple.com/library/archive/technotes/tn2151/_index.html
Thank you. So I need the dSym files ; If I understand that page correctly (https://docs.unity3d.com/Manual/UnityPerformanceReportingFindingiOSSymbols.html) I first need to build the app on a OSX machine to get those files, but I'm currently building on a Windows computer. hj.