Search Unity

Feedback [Course Updated] - Master Visual Scripting in Unity by Making Advanced Games

Discussion in 'Visual Scripting' started by URocks, Nov 20, 2021.

  1. URocks

    URocks

    Joined:
    May 1, 2014
    Posts:
    159
    In this course, you will learn everything you need to know how to use visual scripting in unity and how to create your own advanced games without writing a single line of code. This course will teach you how Master Visual scripting even if you don't have any previous experience with unity in general.




    Get it here at 90% OFF! https://www.udemy.com/course/master...nced-games/?referralCode=5CEB17F6E68B41D3330F


    The course starts with the introduction of unity for absolute beginners, so if you never used Unity before you can start learning the basics. Then we will start learning the basics of visual scripting. And slowly we will be discussing more intermediate and advanced stuff, and together we will touch all aspects of visual scripting.
    During the course, you will learn the difference between writing a code and creating your graph visually. In the end, you will be able to grab C# code from the internet and use it inside your own visual scripting graph. We will finish our course by creating your own Bridge Building game from start to finish, complete with visual scripting.
    But even If you get stuck, don't worry, you can check the finished project in the resources or you can always ask me in Q and A section.

    What you’ll learn:
    • Unity basics for absolute beginners
    • Learn how to make games without code
    • Learn the difference between visual scripting and coding
    • Learn how to convert C# code to visual scripting graph
    • Understand loops, collections, events, and much more...
    • Learn how to debug your graphs and fix errors
    • Understand the difference between script machine and state machine
    • Learn to minimize your graphs with the control nodes
    • understand every variable type inside visual scripting
    • Learn almost every aspect of game development
    • Create a bridge-building game from start to finish
    • Create advanced games without coding
    Why learn from me?
    I created this course to share my passion for making games and help others to simplify their work.
    I am trying to find effective and fast methods to solve problems, so I hope you will find some of my techniques and tips, and tricks useful also for you.

    #unitytutorial #unity3d #unity2d #unity #gamedev #indiegame #gamedevelopment #madewithunity #indiedev #gamedevelopment #unitytips #GameDeveloper #IndieGameDev
     
    Last edited: Dec 13, 2021
    Deleted User likes this.
  2. URocks

    URocks

    Joined:
    May 1, 2014
    Posts:
    159
    I just updated the course with these new lessons:
    • Visual Scripting vs Coding (How to Convert C# to visual scripting)
    • Rules for Connecting the Flow
    • All Variables Types explayned
    • Difference Between Embed and Graph Source
    • Subgraphs (Super Units)
    • Debugging Graphs and Null Check
    • Graph Reevaluation and Cache Node
    • Reduce Graph Size with Control Nodes
    • Events and Custom Events
    • Collections And Loops
    • Script Machine vs State Machine
     
  3. URocks

    URocks

    Joined:
    May 1, 2014
    Posts:
    159
    I just added lesson 32 - easyer and better solution for the multiple bars on the same place problem