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Question Couldn't create a Convex Mesh from source mesh "Banana" within the maximum polygons limit (256)

Discussion in 'Asset Importing & Exporting' started by unity_zYWp3S5lu539Qg, Aug 28, 2023.

  1. unity_zYWp3S5lu539Qg

    unity_zYWp3S5lu539Qg

    Joined:
    Oct 18, 2021
    Posts:
    1
    hey i have an error that suddenly appeared just like that i didn't do anything



    it's the horror fps kit



    Couldn't create a Convex Mesh from source mesh "Banana" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
    UnityEngine.GUIUtility:processEvent (int,intptr,bool&
     
  2. clara_kang

    clara_kang

    Unity Technologies

    Joined:
    Jan 25, 2023
    Posts:
    7
    Hi, the warning is from convex mesh creation in PhysX engine. You could ask about mesh collider in unity physics forum.
    I have also found this thread which seems to be about the same issue.
    Potential workarounds that I can think of include
    • import the mesh at a smaller scale factor, and scale up the game object instead. This might allow lower resolution mesh collider with less polygons to be created
    • cleaning up / simplifying the mesh in modelling software and reimport
    • provide a custom mesh collider