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Could not produce class with id 91

Discussion in 'Editor & General Support' started by Louis April, Feb 26, 2015.

  1. Louis April

    Louis April

    Joined:
    Feb 14, 2015
    Posts:
    18
    I get this error when loading my asset bundle on iOS device. it runs on PC without any problem.

    I read this http://forum.unity3d.com/threads/could-not-produce-class-with-id-91-ios.267548/


    According to my analysis, AnimatorController is in UnityEditor.dll. it dosen't be included in iOS device. So it can't produce class with id 91. But 'Resource.Load' worked on IOS device.

    Is it possible that the asset bundle of AnimatorController can be loaded on iOS device? What do i need to do when creating the asset bundle of AnimatorController?
     
  2. Louis April

    Louis April

    Joined:
    Feb 14, 2015
    Posts:
    18
    Anyone knows? please give me some advice.:)
     
  3. thienohs

    thienohs

    Joined:
    Feb 6, 2014
    Posts:
    13
    Hi Louis, I think you need to submit a bug report with your scene. There is sth wrong with scene setting in Unity 5.
    I also get the error "Could not produce class with ID 159" just suddenly pop up, even I tried to make the scene completely empty (nothing in it, even no camera), still the same problem. Once the scene infected, it will just not going to work.
    I don't think these errors are related to error was reported in 2014.
     
  4. neuroKip

    neuroKip

    Joined:
    Jun 1, 2013
    Posts:
    4