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Could not open file resources.assets.resS

Discussion in 'Android' started by dimitroff, Dec 27, 2015.

  1. dimitroff

    dimitroff

    Joined:
    Apr 3, 2013
    Posts:
    129
    After trying to build our game for Android with Unity 5.3.1p1, we get these errors in the abd console, when starting the game:

    - Could not open file /data/app/com.game.dashlegends-1.apk/assets/bin/Data/resources.assets.resS for read

    Also we have very strange and big file "00000000000000000000000000000000" in the Data folder, once we unzip the APK.

    The results in the game is that a lot of spirtes are missing and not showing up.

    Any ideas?

    Edit: It fixed itself somehow.
     
    Last edited: Dec 28, 2015
  2. jiangzhen

    jiangzhen

    Joined:
    Aug 3, 2015
    Posts:
    29
    i have same issue..
     
  3. dimitroff

    dimitroff

    Joined:
    Apr 3, 2013
    Posts:
    129
    Do you see these on device? I am testing a lot in Genymotion and this is where I see these messages.
     
  4. jiangzhen

    jiangzhen

    Joined:
    Aug 3, 2015
    Posts:
    29
    currently i don't see this error. sorry i forget when work fine.
     
  5. mh114

    mh114

    Joined:
    Nov 17, 2013
    Posts:
    294
    I get similar errors on Android with 5.3.2, didn't get these in 5.2.4:

    Code (csharp):
    1. 02-05 16:13:47.473: E/Unity(11735): Could not open file /data/app/.../base.apk/assets/bin/Data/sharedassets1.assets.resS for read
    2. 02-05 16:13:47.473: E/Unity(11735):
    3. 02-05 16:13:47.473: E/Unity(11735): (Filename: ./Runtime/File/OpenFileCache.cpp Line: 54)
    4. 02-05 16:13:47.475: D/Unity(11735): async texture load: failed to load Lights from /data/app/.../base.apk/assets/bin/Data/sharedassets1.assets.resS
    Reimporting the offending texture (Lights) and rebuilding the APK fixes it, luckily.