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"Could not load file or assembly" when using VS built plugin (version number issue)

Discussion in 'Windows' started by badbod99, Sep 6, 2013.

  1. badbod99

    badbod99

    Joined:
    May 3, 2011
    Posts:
    36
    Hi All,

    I've build a specific version of my plugin for use on Windows 8 store apps. I modified and built the plugin in Visual Studio 2012 for Windows 8. I put this in the Plugins/Metro folder in my project and put the Mono built original plugin in the root of the Assets folder.

    My project builds fine in Unity and Visual Studio. However, when running my application I immediately get this error:

    I have check version numbers and the version it's looking for (1.0.4997.27263) is the Mono one.

    Does my VS plugin have to have exactly the same version number as my Mono one in order to work? Or am I missing something here?

    Thanks

    - Simon
     
  2. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,693
    Yes, one of the requirements, is for the assemblies to have same versions