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"Could not load file or assembly" when using VS built plugin (version number issue)

Discussion in 'Windows' started by badbod99, Sep 6, 2013.

  1. badbod99


    May 3, 2011
    Hi All,

    I've build a specific version of my plugin for use on Windows 8 store apps. I modified and built the plugin in Visual Studio 2012 for Windows 8. I put this in the Plugins/Metro folder in my project and put the Mono built original plugin in the root of the Assets folder.

    My project builds fine in Unity and Visual Studio. However, when running my application I immediately get this error:

    I have check version numbers and the version it's looking for (1.0.4997.27263) is the Mono one.

    Does my VS plugin have to have exactly the same version number as my Mono one in order to work? Or am I missing something here?


    - Simon
  2. Tomas1856


    Unity Technologies

    Sep 21, 2012
    Yes, one of the requirements, is for the assemblies to have same versions