I previously used UnityAds on another project, in Unity 5.1 and/or 5.2 (can't remember), and everything worked fine. I'm now trying to initialize the ads (no lines of code yet), and once I hit play, I get these errors: UnityAdsEditor: Server returned error message: Could not find game profile for game where gameId is my_id UnityEngine.Advertisements.<GetAdPlan>c__Iterator0:MoveNext() UnityAdsEditor: Failed to fetch campaigns. UnityEngine.Advertisements.<GetAdPlan>c__Iterator0:MoveNext() Where obviously my_id is a numeric value. I've checked that the ID matches to the dashboard one, and figured I should also create the iTunes Connect project, but with no luck. Any ideas?