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Could irregular terrain be created in Probuilder?

Discussion in 'World Building' started by Bagazi, Apr 26, 2019.

  1. Bagazi

    Bagazi

    Joined:
    Apr 18, 2018
    Posts:
    611
    Some irregular terrain like upload_2019-4-26_13-16-7.png

    Could it be created in probuilder with small count of verts? This example displayed above is about 1090 verts and 2200 tris. It is made in Unity directly with some utilities.
     
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Hi there - sure, you could create just about anything with ProBuilder, especially if you also use Polybrush :)
     
  3. Bagazi

    Bagazi

    Joined:
    Apr 18, 2018
    Posts:
    611
    See. And what about the collider component?:) It will be used as terrain :)
     
  4. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Of course, yep, collider is updated automatically (uses Mesh Collider)