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Could I suggest three stress tests for the new Navmesh system...

Discussion in 'AI & Navigation Previews' started by Arowx, Mar 3, 2017.

  1. Arowx

    Arowx

    Joined:
    Nov 12, 2009
    Posts:
    7,851
    1. Changing Landscape e.g. flipping tiles with hazards, walls, floors changing every flip.
    2. 3D procedural tunnels using a 6DOF system with enemies and allies.
    3. Moving Platforms, Elevators, Columns and Hazards.
    What other ways could we stress test the new navmesh system?
     
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