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Could I suggest three stress tests for the new Navmesh system...

Discussion in 'AI & Navigation Previews' started by Arowx, Mar 3, 2017.

  1. Arowx


    Nov 12, 2009
    1. Changing Landscape e.g. flipping tiles with hazards, walls, floors changing every flip.
    2. 3D procedural tunnels using a 6DOF system with enemies and allies.
    3. Moving Platforms, Elevators, Columns and Hazards.
    What other ways could we stress test the new navmesh system?