Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Cosmic Predator - Work in Progress

Discussion in 'Made With Unity' started by SteelRiverGames, Dec 22, 2012.

  1. SteelRiverGames

    SteelRiverGames

    Joined:
    Dec 22, 2012
    Posts:
    9
    Edit: Cosmic Predator has been released! If you're interested you can buy it on my website.

    Hey guys. I wanted to get some feedback on my new project. Cosmic Predator is a side scrolling SHMUP made with Unity where your health slowly decreases, so you have to continuously feed on the blood drops left behind by fallen enemies to stay alive. The game also features an upgrade system where you can purchase power-ups at the end of a stage depending on how much blood you devour from downed enemies. I'm hoping to be able to make this into a commercial game for mac, windows, and maybe iOS at some point

    Anyway this demo contains the first few levels. Let me know what you think and thanks for your time. Oh, and check out my website for more info if you want.

    Screenshots:







     
    Last edited: Sep 13, 2013
  2. ZoomDomain

    ZoomDomain

    Joined:
    Aug 30, 2012
    Posts:
    150
    hiya, that's very sweet. it's is a kind of meditative atmosphere. one thing i found abit slow (foir a pc game / pc version) was the rate of fire/the interactivity of the fire vs the monsters, i prefer have 2x more fire rate and 2x harder enemies, anyone else think that? else , if the firing is that rate, like slow, it should be more hypnotic, more pretty / engaging to look at/ butiful, like more effects and more dreamy. i wasnt sure if i was going to bump into some of the background objects like the urchin and some of the rocks, but that's just to do with forground i probably would figure it out after. all in all it's fantastic, amazing graphics and execution. thanks :)
     
  3. SteelRiverGames

    SteelRiverGames

    Joined:
    Dec 22, 2012
    Posts:
    9
    Thanks for the great suggestions. The fire speed is definitely something I'm still tinkering with. I'm glad the atmosphere came through, it's a very important part of the game.
     
  4. SteelRiverGames

    SteelRiverGames

    Joined:
    Dec 22, 2012
    Posts:
    9
    Updates:

    -fixed the spreadshot weapon, hitting an enemy with multiple shots at once will do extra damage
    -made the asteroids and other obstacles brighter so they don't blend into the background
    -modified the large asteroids so they do damage and are destroyed after colliding with you
    -changed the ending of the first boss fight so that he instantly traps you, like the beginning of the third boss battle
    -slowed down the shot speed for certain attacks to make them less cheap
    -fixed typos
     
  5. SteelRiverGames

    SteelRiverGames

    Joined:
    Dec 22, 2012
    Posts:
    9
    Made some major updates on the Cosmic Predator Demo:

    -The player's health now slowly decreases over time and eating enemy remains restores health. This was done to make going after enemy blood a more central part of the gameplay (aside from just collecting it to essentially buy power-ups between levels) and because it works well with controlling a predatory creature (you need to hunt and kill to survive, etc). I think it also helps give the gameplay more of a unique flavor.

    -The level movement speed has been increased slightly.

    -I redid a lot of the level artwork, particularly for the first two stages, to make them look more colorful and interesting. The screenshots in the first post reflect the most recent build.

    -Changed around some of the "prices" for the power-ups to make the game a little more balanced. Also, the player now starts the game with a double shot to increase the power of the starting attack and make investing in non attack based upgrades a more viable strategy early in the game.

    The link to the updated online demo is still in the first post of this topic or you can just click here to play it.

    Thanks.
     
  6. zigaosolinnihum

    zigaosolinnihum

    Joined:
    May 3, 2013
    Posts:
    5
    I played this game for quite a while. Was really fun. Good work, keep it up!
     
  7. SteelRiverGames

    SteelRiverGames

    Joined:
    Dec 22, 2012
    Posts:
    9
    Cosmic Predator is finally finished and is available for purchase on my website for $3.99. The game will also be available on Desura and other online distributors soon too. Thanks to everyone here who played or offered feedback on the game.

    Here's a trailer I made for the game a little while ago.