Hi there! I don't know this place is the right place to post this But I have a game on iOS and it always close by itself if I played for a while on my mobile device from 2013 (FPS about 30-40) I don't know what happen, But I guess it should be a memories issue, so I would like to know how to setting a texture properties in correct way my game is 2D sprite, and have a lots of textures, I saw a Mesh Type should be tight or FullRect? and Texture format should be what? for now I know only texture size that effect a performance, But other is don't know. anyone has any suggestion ? Thanks!!!