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Question correct way to setting textures for sprite

Discussion in 'General Graphics' started by Rachan, Aug 18, 2023.

  1. Rachan

    Rachan

    Joined:
    Dec 3, 2012
    Posts:
    707
    Hi there!

    I don't know this place is the right place to post this
    But I have a game on iOS and it always close by itself if I played for a while
    on my mobile device from 2013 (FPS about 30-40)

    I don't know what happen, But I guess it should be a memories issue,

    so I would like to know how to setting a texture properties in correct way
    my game is 2D sprite, and have a lots of textures,

    I saw a Mesh Type should be tight or FullRect?
    and Texture format should be what?

    for now I know only texture size that effect a performance, But other is don't know.

    anyone has any suggestion ?

    Thanks!!!