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Question Correct Way To Make Fast Animations?

Discussion in 'Animation' started by Megalogue1, Sep 30, 2023.

  1. Megalogue1

    Megalogue1

    Joined:
    Dec 17, 2020
    Posts:
    134
    I'm new to animation. Currently I'm making them in Blender and exporting as FBX for use in Unity. But for at least one of my animations (a sword slash), I find that I can't get it to play at the speed I want. If I go into the animator and start increasing the "Speed" multiplier in the animation state, it seems to skip keyframes. Even at a multiplier of only 2, it seems to play the last keyframe only (the end of the slash).

    All I want is to play all the keyframes, without skipping any, but be able to fine-tune the speed at which they play. What's the correct way to do this?