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Question Correct Importing fbx for animation

Discussion in 'Animation' started by OutDoorsScene, Apr 29, 2023.

  1. OutDoorsScene

    OutDoorsScene

    Joined:
    Sep 9, 2022
    Posts:
    165
    When importing fbx that has child objects, centring the child pivot in blender causes the position of the child to change in unity. Is this suppose to happen? Could any mesh deformation or other model errors come from a child object that does not have a perfect 0,0,0 position?