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Corona Card integration?

Discussion in 'Formats & External Tools' started by soaring, Jun 9, 2018.

  1. soaring

    soaring

    Joined:
    Jun 22, 2015
    Posts:
    27
    We have some existing projects that are built using Corona SDK (https://coronalabs.com/), we are now trying to port pieces of those projects into a new Unity project that we are building. Corona has a technology called Corona Cards, which allows it to be integrated into native iOS/Android code ( to https://docs.coronalabs.com/coronacards/index.html). I am trying to figure out how feasible it is to use this to integrate into Unity. In our ideal world, we would create native Unity plugins out of these Corona Cards codes, and integrate into Unity that way.

    To add some color, it looks like on iOS Corona Cards show up as
    GLKView
    that can be inserted into the
    UIView
    hierarchy. Whereas in Android, it is based on
    FrameLayout
    and
    GLSurfaceView
    .

    We have no experience with working in native codes. I am interested to see if anyone out there may have had experience with Unity plugins, or even Corona Cards specifically? Super appreciate any pointers. Thx!
     
    Last edited: Jun 9, 2018