Just submitted V.2.6.9, includes the following: - Added Skip Wave Type to Waves in Level Settings. You can choose None, Always, IfWorldVariableValueAbove or IfWorldVariableValueBelow and add WorldVariable conditions to skip the wave. - Added Wave Skipped event in LevelSettingsListener. - Removed "Active" checkbox on Prefab Pool Items. Added Active Item Mode instead. Choices are Always (default), Never, IfWorldVariableInsideRange IfWorldVariableOutsideRange. This lets you control which items are in the Prefab Pool based on XP, Score, etc. They are re-evaluated each time the Prefab Pool re-fills. - Added Custom Start Wave setting in Level Settings so you can start playing on the level and wave you select. You can toggle this on and off. Great for testing higher waves! - Removed "exhaustive list" checkbox for Prefab Pools when non-random. Only applies to random. - Added up and down arrows for Prefab Pool items, for organizational purposes. Now we will be update to date! If anyone would like this version before Asset Store approval, email me directly with your invoice# at firstname.lastname@example.org Thank you!