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Question CopyPhysicsVelocityToSmoothing jobs in 0.51

Discussion in 'Physics for ECS' started by argibaltzi, Jul 28, 2022.

  1. argibaltzi


    Nov 13, 2014
    Since the AddInputDependency has been removed, i am struggling to do something specific with jobs.

    I am doing some explosion jobs which modify velocities on newly created objects. In the old way i would schedule the jobs to complete before CopyPhysicsVelocityToSmoothing.

    First explosion job would be scheduled like this
    JobHandle handle1 = buildPhysicsWorld.GetOutputDependency();
    JobHandle handle2 = exportPhysicsWorldSystem.GetOutputDependency();
    JobHandle = combine1and2JobHandle.CombineDependencies(handle1, handle2);
    JobHandle newJobGroup = job.Schedule(combine1and2);

    And at the end:

    How do i do this now?
    The RegisterPhysicsRuntimeSystemReadWrite does what exactly for such a case?

    Thank you!
    Last edited: Jul 29, 2022