Hi Since the AddInputDependency has been removed, i am struggling to do something specific with jobs. I am doing some explosion jobs which modify velocities on newly created objects. In the old way i would schedule the jobs to complete before CopyPhysicsVelocityToSmoothing. First explosion job would be scheduled like this JobHandle handle1 = buildPhysicsWorld.GetOutputDependency(); JobHandle handle2 = exportPhysicsWorldSystem.GetOutputDependency(); JobHandle = combine1and2JobHandle.CombineDependencies(handle1, handle2); JobHandle newJobGroup = job.Schedule(combine1and2); And at the end: copyPhysicsVelocityToSmoothingRef.AddInputDependency(Dependency); endFramePhysicsSystem.AddInputDependency(Dependency); How do i do this now? The RegisterPhysicsRuntimeSystemReadWrite does what exactly for such a case? Thank you!