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Cool images for the Unity3d.com gallery

Discussion in 'Made With Unity' started by David-Helgason, Aug 23, 2005.

  1. homerender

    homerender

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    Sep 14, 2012
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    182
    CrilleMega do not disgrace themselves...
     
  2. Arkhivrag

    Arkhivrag

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    Apr 25, 2012
    Posts:
    2,500
    Fragmentum 2 Mobile



    Live captured inside Unity editor.
     
    meatball likes this.
  3. homerender

    homerender

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    Sep 14, 2012
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    182
    Wow) Looks cool)
     
    Play_Edu likes this.
  4. Uver

    Uver

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    Aug 29, 2013
    Posts:
    3
    Looks amazing
     
  5. Pitomator

    Pitomator

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    Apr 23, 2013
    Posts:
    6
  6. shkar-noori

    shkar-noori

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    Jun 10, 2013
    Posts:
    833
  7. TerraMeliorRPG

    TerraMeliorRPG

    Joined:
    Jan 6, 2013
    Posts:
    23
     

    Attached Files:

  8. DayWalker

    DayWalker

    Joined:
    Sep 25, 2009
    Posts:
    78
  9. BHS

    BHS

    Joined:
    Dec 21, 2009
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    4,306
    The full version is 100% free.

    Get it here:
    https://play.google.com/store/apps/details?id=com.BlackHorizonStudios.PotSmasher&hl=en

    Twitter
    https://mobile.twitter.com/PotSmasherApp

    Official Pot Smasher Trailer




    Gameplay:

    Tap to cause destruction and carnage in this addictive pot smashing game. Smash pots with your fingers to earn points. Smash pots fast to earn bonuses. Pot Smasher features over 20 special bonuses and bonus effects. Compete with friends and players around the world with online leaderboards using Google Play Games.
     
  10. Eric Huang

    Eric Huang

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    Nov 17, 2013
    Posts:
    27

    Attached Files:

    Last edited: Jan 5, 2014
  11. XxSaiFxX

    XxSaiFxX

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    Jan 6, 2014
    Posts:
    79
  12. DayWalker

    DayWalker

    Joined:
    Sep 25, 2009
    Posts:
    78
    Sector 4 Boss Fight!

    $BossFignt.png
     
  13. Ardeni

    Ardeni

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    Jul 28, 2013
    Posts:
    31
  14. Olafson

    Olafson

    Joined:
    Aug 7, 2012
    Posts:
    252
    Here are some screenshots from our current upcoming game Battle Cry of Freedom.

    For higher resolution images please read our latest Blog: http://www.fsegames.eu/devblog22.html










    We are only using Unity standard shaders so far. But even with these it looks great. I hope that after we created our own shaders, or used some of those awesome Shader packs available on the Asset Store it will look even better.

    Thanks!
     
    botumys likes this.
  15. LeoPhys

    LeoPhys

    Joined:
    Jan 28, 2014
    Posts:
    2
    Be an elven warrior and protect your castle from an invasion of Goblins. Use your bow to execute accurate shots to defeat your enemies. At the end of each wave of attack you will have access to a store of items and upgrades to prepare yourself for the next phase.




    Game made by just one guy!
     
  16. Tonmeister.

    Tonmeister.

    Joined:
    Mar 30, 2013
    Posts:
    27
    that looks great! the goblins are great shots, although I'd possibly tone down their accuracy. When do they start to come in with the siege ladders?
     
  17. LeoPhys

    LeoPhys

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    Jan 28, 2014
    Posts:
    2
    Until the current version of the game there is no possibility of melee combat with the Goblins. So they did not climb the tower to attack the player, just try to destroy it. The game is still in development and plan to release some updates and improvements this weekend.
     
  18. Rispat-Momit

    Rispat-Momit

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    Feb 14, 2013
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    231
  19. Jeremy-Feinheit

    Jeremy-Feinheit

    Joined:
    Sep 4, 2012
    Posts:
    1


    This is First Strike

    We are launching next Month, this is our newly released Trailer.

    Our Website
     
  20. snowconesolid

    snowconesolid

    Joined:
    Dec 9, 2011
    Posts:
    868
    some screenshots from my short toon game project (see sig for wip link)





     
  21. devastate

    devastate

    Joined:
    Feb 11, 2014
    Posts:
    1
    We are looking to develop a game based environment to assess radiologists who use ultrasound machines, they could be nurses or just radiologists.
    Do you have a trial version of your game that we can look at, also any assets for sale?

    Thanks
     
  22. shinchao

    shinchao

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    Feb 13, 2014
    Posts:
    1
    nice , i'll try it :D
     
  23. sebionunity

    sebionunity

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    Oct 12, 2013
    Posts:
    3
  24. rokyed

    rokyed

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    Sep 22, 2012
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    12
  25. XilenceX

    XilenceX

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    Two screenshots from Exteria:


     
  26. rokyed

    rokyed

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    Sep 22, 2012
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    12
  27. Uks

    Uks

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    Jan 24, 2014
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    just a magic pixel land... click for full size





     
  28. n00body

    n00body

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    Dec 17, 2010
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    691
    Very interesting effect. How are you accomplishing that?
     
  29. Uks

    Uks

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    Jan 24, 2014
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    12
    it's my post processing shader..

     
  30. eskovas

    eskovas

    Joined:
    Dec 2, 2009
    Posts:
    1,362
    Here are some images i made using a weapon from my game:

    $MP7_L_W_Effect.png

    $mp72.png

    Everything is real-time inside Unity

    EDIT:

    Here's the video breakdown of the first image:
     
    Last edited: Feb 21, 2014
  31. Baldinoboy

    Baldinoboy

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    Apr 14, 2012
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    Wow:eek:. Really high detail. Looks great.
     
  32. Deleted User

    Deleted User

    Guest

  33. Griffo

    Griffo

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    Jul 5, 2011
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    Some great images here, so here's my contribution .. iOS
     

    Attached Files:

    Last edited: Feb 23, 2014
  34. Griffo

    Griffo

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    Jul 5, 2011
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    677
    And a short video ..

     
  35. synergy-it

    synergy-it

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    Jan 10, 2012
    Posts:
    63
  36. tectuma

    tectuma

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    Nov 26, 2012
    Posts:
    46
  37. LevonRavel

    LevonRavel

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    Feb 26, 2014
    Posts:
    169
  38. BisongT

    BisongT

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    Nov 27, 2013
    Posts:
    9
  39. Blake Amsterdam

    Blake Amsterdam

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    Feb 22, 2014
    Posts:
    15
    He probably used the Asset Store to get those tree's and everything.
     
  40. legacy-Games

    legacy-Games

    Joined:
    Mar 1, 2014
    Posts:
    42
    Legacy-Games first environment , a small games developer , starting to produce their first game Legacy $legacy-Games beauty map.jpg
     
  41. legacy-Games

    legacy-Games

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    Mar 1, 2014
    Posts:
    42
  42. Blake Amsterdam

    Blake Amsterdam

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    Feb 22, 2014
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    Attached Files:

    Last edited: Mar 4, 2014
  43. legacy-Games

    legacy-Games

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    Blake Amsterdam , That environment you have created is really nice , very high in detail and good sense of realism , would love to see more of your work , are you developing anything with this environment of yours . Also what is it that you have used to create the 3d models of those buildings , we are currently using google sketch up then exporting them as .dae and importing them into unity .
     
  44. Blake Amsterdam

    Blake Amsterdam

    Joined:
    Feb 22, 2014
    Posts:
    15
    I modelled the buildings using Cinema4D R15, then I exported it as an FBX file, then I used different methods in Unity like fog and fiddled with Ambient Occlusion a bit and etc.. to get the result. And yes, The environment is for a third person action game.
     
  45. Blake Amsterdam

    Blake Amsterdam

    Joined:
    Feb 22, 2014
    Posts:
    15
  46. palumboe1

    palumboe1

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    Mar 7, 2014
    Posts:
    9
  47. RexSpaceman

    RexSpaceman

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    Jul 12, 2012
    Posts:
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    Two of my favorite images from our new game Tornado Time.





    Both high rez at 2048x 1536.
     
  48. BeetlePlay

    BeetlePlay

    Joined:
    Jan 31, 2013
    Posts:
    18

    Attached Files:

  49. Gstewart

    Gstewart

    Joined:
    Jul 23, 2013
    Posts:
    11
    A pic from our latest game: The Living Dungeon.
    $Level_01_01.png
     
    Graph likes this.
  50. Munchy2007

    Munchy2007

    Joined:
    Jun 16, 2013
    Posts:
    1,413
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