Hey everyone, I am using a mesh collider to wrap around this cone that will get run into by a moving ball. I dont want to use a box collider cause that will not work for what I am doing. I have made the mesh and there is an option for convex. The problem is that when I don't tick this box the cone just passes through the ground and has no collisions, however, when I check the convex mark, the collisions work just fine but, the cone does not tip over when it collides with the ball that is hitting it. I mean with enough force it does move but it does not act the same with the mesh collider as it does with say a box collider. The box collider on the other hand works just fine.