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Question Convert simple webcam input to function as TriPlanar shader (no UVs)

Discussion in 'Shader Graph' started by eco_bach, Mar 7, 2021.

  1. eco_bach

    eco_bach

    Joined:
    Jul 8, 2013
    Posts:
    1,601
    The attached is a simple graph for using webcam input.

    Is there some way to convert this in ShaderGraph so that it functions as a TriPlanar shader ( ie no UV's necessary)?

    shaderGraph_webCamInput.JPG