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Convert instance to normal gameobject

Discussion in 'Editor & General Support' started by kinetiknz, Apr 22, 2012.

  1. kinetiknz

    kinetiknz

    Joined:
    May 5, 2010
    Posts:
    173
    Hi I have a bunch of Unity trees, using the procedural system. Each tree is linked to a prefab in the project.

    I want to duplicate all of the trees and changes some settings on every tree.

    How can I delete the 'prefab' link, so that they are no longer an instance of the prefab?