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Controllers Disappear On Play

Discussion in 'AR/VR (XR) Discussion' started by seanbiganski, Feb 14, 2019.

  1. seanbiganski

    seanbiganski

    Joined:
    Aug 17, 2016
    Posts:
    31
    Using Unity 2018.3.5, SteamVR Plugin 2.2 and SteamVR 1.2.10, HTC Vive and Steam VR Camera Rig prefab, the Vive controllers disappear upon playing my scene. If I press the menu button, they display the Steam menu as expected.

    In Unity, they do not seem to be tracking at all and appear at transform 0,0,0 constantly. They are connected though because I can print debug text when pressing controller buttons.

    So, they just don't seem to render/track. If I start a new project with all the same versions of things, it works normal. This seemed to happen after I dropped in the "Player" prefab into the scene and removed the standard Camera Rig prefab but after reverting that change, restarting Unity, restarting computer, nothing seems to help.
     
  2. Relag

    Relag

    Joined:
    Dec 18, 2018
    Posts:
    1
    same problem how fix?
     
  3. seanbiganski

    seanbiganski

    Joined:
    Aug 17, 2016
    Posts:
    31
    I wish I could help. I ended up starting a new project and importing all the same assets.