In my unity project, my daydream controller doesn't show up at all after I build the app. It works if I connect a phone to my laptop as an emulator, but not after I build the app and use the actual controller. It used to work before and it works in other apps, but doesn't work in any app that I build in Unity. It doesn't even work in the GoogleVR Demo apps if I build the apk myself. The controller is definitely connected to the phone so that doesn't seem to be the issue. I was thinking it might be an issue with the settings in Unity but I'm not sure. I have added GvrControllerMain, GvrEventSystem, and GvrControllerPointer to my scene. Any ideas why this is happening or what I can do to fix it?