Search Unity

Question Controller not in sync when tracking type set to rotation only in Tracked Pose Driver.

Discussion in 'XR Interaction Toolkit and Input' started by parixit2411, Nov 19, 2022.

  1. parixit2411

    parixit2411

    Joined:
    Nov 10, 2021
    Posts:
    12
    I want to lock the headset position. I am setting the tracking type to rotation only in Tracked Pose Driver. But the problem is when I do this, the controllers are not working properly and there is an offset in the controller position. This offset moves the controller over the headset to the top left side.

    I am using XR Interaction Toolkit 2.2.0 and Quest 2 headset. I am not sure if this is a bug or if I am missing something.
     
    gamelarson likes this.
  2. parixit2411

    parixit2411

    Joined:
    Nov 10, 2021
    Posts:
    12
    Anyone knows if this is possible and how?