Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Control player direction on cut Scene animation?

Discussion in 'Virtual Production' started by Riario93, Apr 14, 2020.

  1. Riario93

    Riario93

    Joined:
    Apr 6, 2019
    Posts:
    21
    Hey everybody,

    I am going to focus these days on animations on a cut Scene. I would like to build an horror game with good cinematic. What's the best tool you use to do cut scene or other animation ? I am starting with Cinemachine you think can do mostly everything?

    Also what if I want to record a cut Scene where I need to automatically move the player from one place to another ? kind of RealTime control Animation. Can I do it with cinemachine ?

    thanks
     
  2. hanisherif1997_unity

    hanisherif1997_unity

    Joined:
    Jun 25, 2021
    Posts:
    14
    Did you find an answer to this? I need to know how to move the player and program it so that it act in a certain way during cutscenes
     
    lukeiszed likes this.
  3. lukeiszed

    lukeiszed

    Joined:
    Oct 6, 2018
    Posts:
    2
    Hello, can someone help please? I need to move player to a position when talking to a NPC (like a cutscene). I've tried to move player with NavMeshAgent attached to the player, it works only when the character is in a specific position, but in other most cases the player rotate around the destination point or glitch away from the destination position. I've tried to change Angular Speed, Stopping Distance and other settings but with no luck. I really don't get how to make a so common mechanics. Can be done with Cinemachine?