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Question Control blendshapes with bones

Discussion in 'Animation' started by fortyninth, Sep 13, 2023.

  1. fortyninth

    fortyninth

    Joined:
    Apr 10, 2023
    Posts:
    1
    Hi. I have a question. Can I attach my blendshapes to bone rotation transform? I created character with rig and blendshapes, which are responsible for muscle deformations.
    There will be no animations, it will be an interactive character whose arms and legs can be bent using a controller.
    For example, I want the biceps to also contract as the arm bends, etc.
    Thx.