Search Unity

Control Animations of Particles

Discussion in 'General Graphics' started by jens_unity858, Jan 1, 2022.

  1. jens_unity858

    jens_unity858

    Joined:
    Nov 26, 2019
    Posts:
    17
    Hi All,

    I want to control exactly the frame a particle animation stops but for some reason I cannot figure it out.

    I tried to use ParticleSystem.time

    But it creates a random result.

    So what is the best way to get a particle animation to stop at the desired frame?