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continuous 1st person wrapping world

Discussion in 'World Building' started by Tayd3ll, Feb 15, 2022.

  1. Tayd3ll

    Tayd3ll

    Joined:
    Jun 4, 2015
    Posts:
    13
    Hey guys! im working on something for school and wanted to know if anyone could point me in the right direction. I am trying to make a flat plane wrap when you leave its boundaries(this part was fine as i can just move the model to the opposite side). the part im wondering about is, is it possible from a first person perspective to see the other side as you approach the boundary. so that to the camera it doesnt notice being moved and seems continuous.

    any help would be great. if anyone wants a better explanation let me know and i will attempt to describe it better!