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Feature Request Context menu to name bones after sprites with specified prefix/suffix

Discussion in 'Animation' started by ShrikeDev, Nov 24, 2022 at 4:05 PM.

  1. ShrikeDev

    ShrikeDev

    Joined:
    May 31, 2018
    Posts:
    28
    Quite often I find that I can just reuse the name of the sprite which I give it in photoshop that the PSD importer preserves as the name for the bone, but with a suffix to specify that it's a bone related to that sprite. It would make naming bones really quick if there was a dropdown menu to name a bone after one of the sprites, with some kind of default prefix/suffix (that you may change).

    Also and idea could be to do the above but with a single button-press, taking the name of the closest sprite that the bone is attached to and naming it after the sprite. It might get most of them right and you'd just have to fix a few.
     
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