Search Unity

Contact is registered twice one way

Discussion in 'Physics' started by b4gieta, Dec 23, 2020.

  1. b4gieta

    b4gieta

    Joined:
    Jul 17, 2018
    Posts:
    97
    Hi
    I'm making detection of contact to create dust on hit by bullet. The bullet has one Box Collider 2D. It hits box with Box Collider 2D. The problem is when it hits the box from the left it detects one contact, but from the right it detects it twice. I tried changed Collision Detection on both of colliders but nothing changed. Any ideas?
     
    Last edited: Dec 24, 2020