Hello! I've been starting to tinker with the new input system, and I really like it so far. However, I'm a bit confused on how the input is received controls.Harvester.Harvest.performed += context => Harvest(context.ReadValue<float>()); only triggers when a button is pressed, but how do I constantly read the value? My script only finds out when the button is pressed or held, but never released (such as Input.GetButtonUp in the old input system.) Any ideas on how to achieve this? Thanks in advance!