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Connecting to Unity via BLE with Adafruit Feather 32u4 Blue

Discussion in 'Formats & External Tools' started by NCartist, Dec 1, 2017.

  1. NCartist

    NCartist

    Joined:
    Nov 3, 2013
    Posts:
    15
    I am not able to get the Adafruit Feather 32u4 Bluefruit to show up when trying to connect to Unity via BLE.
    I purchased a plugin, Bluetooth LE for iOS, tvOS and Android, that should work if I input the required values (below), but it doesn't. I have the Feather running the Beacon script and it shows up as a pairable device on my Android phone's list, but not in Unity.

    Are these values correct for the Adafruit Feather 32u4 Bluefruit?


    Device Name:
    Adafruit_BluefruitLE

    Service UUID:
    6E400001-B5A3-F393E0A9E50E24DCCA9E

    Subscribe Characteristic:
    6E400003-B5A3-F393E0A9-E50E24DCCA9E

    Write Characteristic:
    6E400002-B5A3-F393E0A9E50E24DCCA9E
     
  2. MacroMusa

    MacroMusa

    Joined:
    Mar 29, 2016
    Posts:
    1
    Did you ever solve this problem? I'm trying to do something similar.
     
  3. NCartist

    NCartist

    Joined:
    Nov 3, 2013
    Posts:
    15
    This blog post saved the day.... http://nerdclub-uk.blogspot.gr/2017/03/bluetooth-with-unity-for-ios-and-android.html

    However, the BLE protocols are still very confusing to me. If you have found any articles that helped you to understand "characteristics" and all that, they would be appreciated. I'm currently using the BLE as a simple "keyboard" device to send text strings. It works well and was the easiest way for me to send data, but I still don't really understand all the other options available.