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Question Connecting HTC Vive to Unity XR Interaction Toolkit Project

Discussion in 'XR Interaction Toolkit and Input' started by ymhilar, Mar 15, 2023.

  1. ymhilar

    ymhilar

    Joined:
    Feb 8, 2023
    Posts:
    5
    Hello all! I am new to VR development and have been trying to set up my unity project with an HTC Vive Pro. I set up my project with the XRI Toolkit and the XR Plugin management. I downloaded OpenXR and Vive's OpenXR plugin, added the Vive controllers to the interaction profiles, but when I press play, the game does not load onto my headset.

    The tutorials I have seen said that the game should just load onto the headset as soon as I have these things set up. I want to make this work without having to add the SteamVR plugin. Is this possible? Any tips on what to check or what I am missing?

    Thank you all in advance!
     
  2. VampireLestat

    VampireLestat

    Joined:
    Oct 15, 2016
    Posts:
    14
    Do you have SteamVR running? If not, it must be running for the Vive to work. If it is running, then make sure in the settings that it is set as the default OpenXR runtime.