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Third Party Connect to Mirror Network server on Android device from Unity Editor

Discussion in 'Multiplayer' started by Sylvanas, May 15, 2023.

  1. Sylvanas

    Sylvanas

    Joined:
    Jun 9, 2014
    Posts:
    6
    My basic idea is to develop a RPC service to query some runtime information or pull log file from my app for debugging purpose. I resort to Mirror to establish the connection between the Android device and Unity editor window. It works well on my PC where I run the server in Unity and connect to it from editor window. But when I install it on the android device and try to connect to it with specifying the ip address of my phone, it failes to connect. I was assuming if there was some firewall type thing which interferes the connection, anybody can cast some light on it?
     
  2. Sylvanas

    Sylvanas

    Joined:
    Jun 9, 2014
    Posts:
    6
    It turned out to be that I didn't initialise the NetworkManager from Editor Window.
     
  3. aasim573mohd

    aasim573mohd

    Joined:
    Mar 8, 2022
    Posts:
    1
    please explain a bit brother ,my standalone and android build dont have a connection in common
     
  4. LazuliteJaffer

    LazuliteJaffer

    Joined:
    Feb 20, 2024
    Posts:
    2
    Hi, I would like to make an application like Teamviewer Assist Ar. May I get some details on architecture of the application. AR work has been done, just want information on networking