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Confusion over Oculus SDK and packages for Unity 2017

Discussion in 'AR/VR (XR) Discussion' started by HamFar, Oct 19, 2017.

  1. HamFar

    HamFar

    Joined:
    Nov 16, 2014
    Posts:
    89
    I am confused by the stuff you get from the Asset Store (such as Oculus Integration) and the several stuff listed on the Oculus download page...

    When you download and import the latest (version 1.18) "Oculus Integration for Unity" from the Assert Store (using Unity 2017.2) does that mean you no longer need to import into your fresh empty Unity project any of the utilities and SDKs that are available on the Oculus download page?

    I am trying to put together a complete starting Unity project that contains absolutely everything essential needed for a big VR project, so I don't wanna miss anything to be brought in later, etc...

    Many thanks
     
    Claytonious and drhmiri like this.