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Confusion on need to remove listener after adding it...do I need to remove them ever?

Discussion in 'Scripting' started by sunseeker1988, Aug 11, 2018 at 3:26 PM.

  1. sunseeker1988

    sunseeker1988

    Joined:
    Jul 10, 2014
    Posts:
    308
    Hi, so I'm new with events and callbacks. I'm trying to figure out when a listener needs to be removed. Do I ever need to remove a listener from a UI object, GameObject?
     
  2. fire7side

    fire7side

    Joined:
    Oct 15, 2012
    Posts:
    1,700
  3. sunseeker1988

    sunseeker1988

    Joined:
    Jul 10, 2014
    Posts:
    308
    thanks fire7side. Im having trouble with when to unsubscribe. Like a point based system, wont it always be subscribed, waiting for an event to fire? when would you unsubscribe? as long as the object is enabled and waiting for an event to fire should it be subscribed, then only if destroyed or disabled should it unsubscribe? I guess that is my biggest question. I read the post but im lacking something that specifically explains what circumstances general will require a unsubscribe, like disabled objects should never be subscribed?
     
  4. sunseeker1988

    sunseeker1988

    Joined:
    Jul 10, 2014
    Posts:
    308
    anyone know when I would need to unsubscribe and when to keep subscribed? like if an object is destroyed or disabled unsubscribe/remove listener, if object is enabled then keep subscribed to listener?