So, up until recently Havok Physics were included for Personal and Plus license holders. In September you have posted this piece about prices and licensing changes, which clearly states Now I'm finding this on the Havok licensing page: Effectively, silently, on the worst possible way taking away the license from Plus subscribers. Do I understand this right? I just lost my access to Havok physics in the (finally) upcoming Entities 1.0 release, but only in runtime so I can be baited to work with it in the editor to find out it's not working in run-time when I first make a real build to run on-device? Without any public announcement? Please tell me I'm greatly and embarrassingly misunderstanding something important. (BTW, on the Havok licensing page this piece: "For more information, see Unity Asset Store: Havok Physics for Unity." is linking to the Asset Store, where there is Havok Physics no more, redirecting to the Physics Landing page without any further answers, reiterating the same non-answers you can find elsewhere).