So, I like to create a lot of modular assets that get reused across projects. It seems to me like the package manager would be a great way to manage adding these components without cluttering up my Assets folder. The support for Git also looks especially appealing. My problem is that the current documentation is fairly unclear/incorrect about how to create custom packages. Specifically the following doesn't make any sense: It's not possible to create a subfolder or even create anything at all in the Packages folder from within the Unity editor. Furthermore you can't move anything into the Packages folder. That being said, I suggest that the documentation should be edited to be more clear on this point. Does anybody have any idea how to create their own custom packages in 2019.1.02f? Bonus points if you know how to get things set up with git.