Search Unity

Confused with what sprite size should be.

Discussion in '2D' started by kasana_94, Oct 21, 2015.

  1. kasana_94

    kasana_94

    Joined:
    Apr 13, 2014
    Posts:
    24
    Hello everyone,

    I am looking forward to make a 2d brick breaker game, but I am pretty much confused with what sprite size should be there for the game, so that it is optimal. I will be using Photoshop for sprite creation.

    Also what is power of 2 thing. I am targeting for mobile devices.
    Is there any universal pixel size for sprites.

    thanks in advance
     
  2. The-Little-Guy

    The-Little-Guy

    Joined:
    Aug 1, 2012
    Posts:
    297
    In unity the default unit size for a sprite is 100px so moving your object +1 in the x direction will move it 100px if I am not mistaken. You can modify each sprite by clicking on it and changing the unit size the smaller the number the bigger it will be on screen. The larger the number the smaller it will be on screen. You should however try not and change the unit size for the sprite, but change the size in photoshop instead.

    So when making a brick 50px x 100px in Photoshop, it will be 0.5x1 in unity.

    In the Object's transform, you should not change its scale if you can help it.

    I hope this helps!