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Conflict between raytraced GI and materials with emission surface.

Discussion in 'Editor & General Support' started by Arvart, Dec 29, 2020.

  1. Arvart

    Arvart

    Joined:
    Dec 11, 2014
    Posts:
    12
    Hello. I tried to reserch HDRP and raytracing features in the last version (2020.2.1f1) and got one strange issue. If I use some material (even standard HDRP/lit) with non-zero emission I can see the emission on surface only with turned off ray traced screen space globla illumination (you can see it on the screenshots). Do anybody know what I can do with this issue?
    11.jpg 22.jpg