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Configurable Joint moving from parent GameObject when moved.

Discussion in 'Physics' started by Loki18000, Aug 31, 2020.

  1. Loki18000

    Loki18000

    Joined:
    Apr 1, 2015
    Posts:
    75
    Hello,

    I'm having an issue with a Configurable joint attached to a GameObject that is a child of another GameObject a gun.

    A slider on the top of the gun can be moved backward and forward ontop of the rifle. BUT once the slider GameObject is moved it jumps away from the parent GameObject moving to where the Configurable joint was configured in the editor.

    Is there anyway way to stop this from happening. So it will stop with the parent and not jump to another point away from the Parent?

    I'm new to using Joints so I'm a little lost on how to use them fully. Thank you for any help.
     
  2. Loki18000

    Loki18000

    Joined:
    Apr 1, 2015
    Posts:
    75
    Nobody know? Don't know if I should try on another community or maybe contact Unity support?