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Concurrent Unity Instances buffer size issue

Discussion in 'ML-Agents' started by Adrian-S492, Mar 25, 2020.

  1. Adrian-S492

    Adrian-S492

    Joined:
    May 21, 2015
    Posts:
    8
    Hello! To speed up my training I'm using --num-envs option. I found article in docs that says I should multiply buffer size by number of environments https://github.com/Unity-Technologi.../Training-Using-Concurrent-Unity-Instances.md

    The issue is that I tried to keep buffer size the same as well as multiply by num-envs, but results of the training are far from what I see for single environment. Should I change any other settings? This file doesn't seem to be up-to-date as --num-runs has been deleted in 0.14 version, but it's still mentioned here in file for version 0.15 so maybe I'm missing something obvious.