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Compute Shaders failing on Samsung Galaxy S7 & S9

Discussion in 'Shaders' started by liamwalsh, Nov 20, 2018.

  1. liamwalsh

    liamwalsh

    Joined:
    Jun 28, 2018
    Posts:
    6
    *not got an S8 to hand to test*
    Hello
    I have an AR application that uses a lot of compute shaders - Unity reports that compute shaders are available - but it just renders in pink as an error

    Pixel 1, 2 & 3 work fine
     
  2. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    2,983
    Hi!
    Check the device log, it should say, what's wrong.
    Also, S7 and S9 have different sub-models that use different GPUs.