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Composite Collider 'Offset Distance' Not in documentation and doesn't seem to work.

Discussion in '2D' started by Lukephos, Jul 7, 2019.

  1. Lukephos

    Lukephos

    Joined:
    May 7, 2017
    Posts:
    8
    The manual doesn't make any mention of it which is a bit of a mistake:
    https://docs.unity3d.com/Manual/class-CompositeCollider2D.html
    Thankfully the highlight text makes it pretty clear what it does, but it doesn't seem to work. Right now I've got a bunch of objects that get attached to each other on contact. Them touching isn't enough to merge the colliders in the composite though so I tried upping that value to allow it. No matter how high I put that value nothing changes. If I move them a little closer together it all works so I assume everything is setup right, and I can't find anything about this feature online. Any advice?
    Currently problem:
    upload_2019-7-7_21-35-32.png
    When moved a little closer:
    upload_2019-7-7_21-36-21.png
     
  2. Lukephos

    Lukephos

    Joined:
    May 7, 2017
    Posts:
    8
    Well I found out there is actually documentation in a seperate bit and I misunderstood what it does. Still should be added to the manual though.