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compiling shaders at runtime

Discussion in 'Scripting' started by Desk5103, Apr 6, 2020.

  1. Desk5103

    Desk5103

    Joined:
    Feb 18, 2018
    Posts:
    2
    hi i'm new to here and i'm looking for a way to compile shaders at runtime

    i just need a way of assigning a string to material.

    (sorry for the English)