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Compiling shader variants takes ages

Discussion in 'Editor & General Support' started by ferRod5, Nov 19, 2021.

  1. ferRod5

    ferRod5

    Joined:
    Jan 20, 2019
    Posts:
    7
    upload_2021-11-19_15-1-16.png

    Hello, when I try to build my game, compiling shader variants always takes a long time.
    My project is fairly medium sized and I've tried various solutions with no avail. The calculated shader count on the player settings shows 27 but the shader Cash folder has up to 600,000 files.