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Bug Compiling error

Discussion in 'Android' started by HRDev, Jun 19, 2023.

  1. HRDev

    HRDev

    Joined:
    Jun 4, 2018
    Posts:
    49
    Hi everyone, for almost a week now I haven't been able to compile my Android project for quest 2. I've really tried everything but without success...
    Logs:

    Building Library\Bee\artifacts\Android\87lik\raekdyzfmkqv.o failed with output:
    PLEASE submit a bug report to https://github.com/android-ndk/ndk/issues and include the crash backtrace, preprocessed source, and associated run script.
    Stack dump:
    0. Program arguments: "C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/clang++" -march=armv8-a -D__ANDROID_UNAVAILABLE_SYMBOLS_ARE_WEAK__ -faddrsig -mllvm -hoist-common-insts=1 -DANDROID -DHAVE_INTTYPES_H -no-canonical-prefixes -funwind-tables -fstack-protector -fomit-frame-pointer -Wswitch -Wno-trigraphs -Wno-tautological-compare -Wno-invalid-offsetof -Wno-implicitly-unsigned-literal -Wno-integer-overflow -Wno-shift-negative-value -Wno-unknown-attributes -Wno-implicit-function-declaration -Wno-null-conversion -Wno-missing-declarations -Wno-unused-value -Wno-pragma-once-outside-header -fvisibility=hidden -fexceptions -g -Os -fPIC -fno-strict-overflow -ffunction-sections -fdata-sections -fmessage-length=0 -pipe -D_GLIBCXX_USE_CXX11_ABI=0 -DBASELIB_INLINE_NAMESPACE=il2cpp_baselib -DIL2CPP_MONO_DEBUGGER_DISABLED -DRUNTIME_IL2CPP -DTARGET_ARM64 -DIL2CPP_ENABLE_WRITE_BARRIERS=1 -DIL2CPP_INCREMENTAL_TIME_SLICE=3 -DGC_NOT_DLL -DIL2CPP_DEFAULT_DATA_DIR_PATH=Data -DNDEBUG -I. "-IC:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/il2cpp/external/bdwgc/include" "-IC:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/il2cpp/libil2cpp/pch" "-IC:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/il2cpp/libil2cpp" "-IC:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/il2cpp/external/baselib/Include" "-IC:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/il2cpp/libil2cpp/os/ClassLibraryPAL/brotli/include" "-IC:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/il2cpp/external/baselib/Platforms/Android/Include" -o Library/Bee/artifacts/Android/87lik/raekdyzfmkqv.o -fcolor-diagnostics -fdiagnostics-absolute-paths -target aarch64-linux-android22 -fstrict-aliasing -fdiagnostics-format=msvc -c -x c "C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/il2cpp/libil2cpp/os/ClassLibraryPAL/brotli/enc/brotli_bit_stream.c"
    1. C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/il2cpp/libil2cpp/os/ClassLibraryPAL/brotli/enc/./static_dict_lut.h:5858:2: current parser token ';'
    #0 0x00007ffcb89b136c (C:\WINDOWS\System32\ucrtbase.dll+0x5136c)
    #1 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x8c97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x210ab94
    #2 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x210677d C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x3261292
    #3 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x325feec C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x325e3a5
    #4 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x3256139 C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x3258c67
    #5 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x2692779 C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x243b5bc
    #6 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x39c5892 C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x39c2393
    #7 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x33f032a C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x33efe35
    #8 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x33eecf4 C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x33ed2a1
    #9 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x2914bce C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x1540374
    #10 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x6c9da0 C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x744473
    #11 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x6482 C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x4661
    #12 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x1354156 C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x577d11
    #13 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x1353bf4 C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x692424
    #14 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x692809 C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x6a5786
    #15 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x3dcd C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x1395
    #16 0x00007ff6810e97af C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe 0x14c8 (C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe+0x8c97af)
    #17 0x00007ff6810e97af
    #18 0x00007ff6810e97af (C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe+0x8c97af)
    0x00007FFCB89B136C (0x00000236C7BDFBB0 0x00007FF680F64DBA 0x00000236C4CA0000 0x000000C002000002), memcpy() + 0x17C bytes(s)
    0x00007FF6810E97AF (0x00000236C4CA0000 0x000000C0F30007F4 0x0000000000007F80 0x00000236C7B603C0)
    0x00007FF68292AB94 (0x00000236C4CA0000 0x000000C0279F9A50 0x000001FE00000000 0x00000236C7B603B0)
    0x00007FF68292677D (0x00000236C4D445E0 0x0000023600000000 0x000000C0279FA178 0x000000C0279F9E80)
    0x00007FF683A81292 (0x00000236C4D87A20 0x00007FF683A80B34 0x0000000000000000 0x0000000000000000)
    0x00007FF683A7FEEC (0x00000236C7BDFBC0 0x0000000000087FF0 0x0000000006000006 0x000000C0279FA380)
    0x00007FF683A7E3A5 (0x00000236C75B1B01 0x00000001279FA134 0x000000C0279FA628 0x00000236C75B1BD0)
    0x00007FF683A76139 (0x00000236C6AE3D50 0x0000000000000000 0x0000000000000001 0x00000236C75B1BD0)
    0x00007FF683A78C67 (0x00000236C6AE3D50 0x000000C0279FA998 0x000000C0279FA600 0x000000C0279FA990)
    0x00007FF682EB2779 (0x0000000000000000 0x0000000000000002 0x000000C0279FA5E8 0x0000000000000000)
    0x00007FF682C5B5BC (0x00007FF6841EFD60 0x00007FF6841EE79E 0x00000236C6AE3D50 0x0000000000000000)
    0x00007FF6841E5892 (0x0000000000000000 0x000000C0279FC748 0x0000000800000000 0x00670236C4EE3D4A)
    0x00007FF6841E2393 (0x00000236C6AED9D0 0x0000000000000000 0x0000000000000000 0x0000000000000000)
    0x00007FF683C1032A (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000)
    0x00007FF683C0FE35 (0x0000023600015E41 0x00000236C4D83830 0x000000C0279FEA18 0x000000C0279FD5D0)
    0x00007FF683C0ECF4 (0x00000236C6C58A28 0x00000236C6C58A28 0x00000236C4D83830 0x00007FF681DF8166)
    0x00007FF683C0D2A1 (0x000000C0279FD850 0x000000C0279FD840 0x000000C0279FD820 0x00007FF680EE798A)
    0x00007FF683134BCE (0x00000236C4D416B0 0x0000000800000003 0x0000000900000000 0x000000020000000A)
    0x00007FF681D60374 (0x00000236C4D41300 0x0000042A00000429 0x000014DA0000042B 0x0000169F0000156C)
    0x00007FF680EE9DA0 (0x00000236C4D315C0 0x000000C000000000 0x000000C0279FE170 0x00000236C4CF7DA0)
    0x00007FF680F64473 (0x0000000000000004 0x00007FF680F69949 0x000000C0279FDD48 0x00007FF680F697AB)
    0x00007FF680826482 (0x00000236C4CA0000 0x0000000000000002 0x00000000FFFFFFFF 0x00007FFCBB454E66)
    0x00007FF680824661 (0x000000C0279FE308 0x00000236C4D35BA0 0x000000C0279FE308 0x00000236C4D35BA0)
    0x00007FF681B74156 (0x00000236C4D35BA0 0x00000236C4D35BA0 0x00000236C4D47CC0 0x00007FF680DE9620)
    0x00007FF680D97D11 (0x00000236C4D38310 0x0000000044000044 0x0000000000000DF8 0x00007FF680DE670D)
    0x00007FF681B73BF4 (0x00000236C4AB02A4 0x0000000000000010 0x00000236C4AB0CC0 0x000000C0279FE839)
    0x00007FF680EB2424 (0x00000236C4CFEF51 0x00000236C4D35FE0 0x000000000000007F 0x00000236C4D2FEE0)
    0x00007FF680EB2809 (0x00000236C4CCE0A0 0x00000236C4CCE0A0 0x000000C0279FE8F0 0x000000C0279FE8F0)
    0x00007FF680EC5786 (0x000000C0279FEB80 0x00007FFC00000000 0x00007FFC00200000 0x000000C0279FEA20)
    0x00007FF680823DCD (0x000000000000003F 0x0000000000000000 0x00007FFCBA568950 0x0000000000000000)
    0x00007FF680821395 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000)
    0x00007FF6808214C8 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000)
    0x00007FFCBA5626AD (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), BaseThreadInitThunk() + 0x1D bytes(s)
    0x00007FFCBB4AA9F8 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), RtlUserThreadStart() + 0x28 bytes(s)
    clang++: error: clang frontend command failed due to signal (use -v to see invocation)
    Android (7714059, based on r416183c1) clang version 12.0.8 (https://android.googlesource.com/toolchain/llvm-project c935d99d7cf2016289302412d708641d52d2f7ee)
    Target: aarch64-unknown-linux-android22
    Thread model: posix
    InstalledDir: C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin
    clang++: note: diagnostic msg:
    ********************
    PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT:
    Preprocessed source(s) and associated run script(s) are located at:
    clang++: note: diagnostic msg: C:\Users\Ale\AppData\Local\Temp\brotli_bit_stream-594c54.c
    clang++: note: diagnostic msg: C:\Users\Ale\AppData\Local\Temp\brotli_bit_stream-594c54.sh
    clang++: note: diagnostic msg:
    ********************
    0x00007ff7635b1fed (Unity) StackWalker::GetCurrentCallstack
    0x00007ff7635b6f99 (Unity) StackWalker::ShowCallstack
    0x00007ff76457f191 (Unity) GetStacktrace
    0x00007ff764c41102 (Unity) DebugStringToFile
    0x00007ff7624cf866 (Unity) DebugLogHandler_CUSTOM_Internal_Log
    0x00000159fe0b7f43 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
    0x00000159fe0b7e7b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    0x00000159fe0b5d20 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
    0x00000159fe0b5be5 (Mono JIT Code) UnityEngine.Debug:LogError (object)
    0x00000159d0836a8b (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:DefaultResultProcessor (Bee.BinLog.NodeFinishedMessage,bool,bool)
    0x00000159d083615b (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:ReportBuildResults ()
    0x0000015a0fb79c83 (Mono JIT Code) UnityEditor.Modules.BeeBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs)
    0x0000015a0fb7925b (Mono JIT Code) UnityEditor.Modules.DefaultBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
    0x0000015a0fb76e4b (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
    0x0000015a0fb767f1 (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
    0x0000015a0fb76b65 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
    0x00007ffc0e2ce0e4 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
    0x00007ffc0e20eb84 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
    0x00007ffc0e20ed1c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
    0x00007ff7634d0aa4 (Unity) scripting_method_invoke
    0x00007ff7634af724 (Unity) ScriptingInvocation::Invoke
    0x00007ff764fb5111 (Unity) CallMono
    0x00007ff764fbdfb7 (Unity) PostprocessPlayer
    0x00007ff764fb83b3 (Unity) DoBuildPlayer_PostBuild
    0x00007ff764fb64ae (Unity) DoBuildPlayer
    0x00007ff764fa9dd8 (Unity) BuildPlayer
    0x00007ff762d4d23f (Unity) BuildPipeline::BuildPlayerInternalNoCheck
    0x00007ff762a63f5c (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
    0x00000159cf59c937 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool)
    0x00000159cf59c043 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
    0x00000159cf5989bb (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
    0x00000159cf58f903 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons
     
  2. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,659
    Does the file brotli_bit_stream-594c54.c come from your project, since the bug comes from the NDK compiler, it's hard to suggest something. You could try changing C++ Compiler Configuration setting in Player Settings and see if that makes a difference, since different compile flags will be passed to compiler.
     
  3. HRDev

    HRDev

    Joined:
    Jun 4, 2018
    Posts:
    49
    I tryed to change all che c++ compiler settings but nothing.
    I tried today to compile the project on another computer and it works. What do I need to reinstall to fix this NDK issue? i have already reinstalled unity several times, with all the android module.
     
  4. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,659
    I doubt reinstalling will help, since the bug may be in NDK, try deleting the cache, it should be located in %USERPROFILER%\.ccache directory, in your case probably C:\Users\Ale\.ccache
     
  5. HRDev

    HRDev

    Joined:
    Jun 4, 2018
    Posts:
    49
    I don't have this folder (I've already checked if it's hidden but it's really not there)
     
  6. HRDev

    HRDev

    Joined:
    Jun 4, 2018
    Posts:
    49
    Ok I solved by deleting all the caches I found around the unity files, now compile
     
  7. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,659
    Are you talking about Library folder, or something else? Your information might prove useful to others.
     
  8. HRDev

    HRDev

    Joined:
    Jun 4, 2018
    Posts:
    49
    C:\Users\[USER]\AppData\Local\Temp

    each time i get this error i delate this folder ( many time ) till build sucessfull