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comparing to obi

Discussion in 'Physics for ECS' started by jagiellonczyk14, Aug 19, 2020.

  1. jagiellonczyk14

    jagiellonczyk14

    Joined:
    Aug 19, 2020
    Posts:
    1
    Hello I was looking unsuccesfully weather there is in dots or havoc support for soft body and hydrodynamics (sth like in http://obi.virtualmethodstudio.com/index.html), is there?
    Or particle physics like nvidia flex?

    Thanks for help
     
    Last edited: Aug 20, 2020
  2. Cynicat

    Cynicat

    Joined:
    Jun 12, 2013
    Posts:
    290
    Nope, that's not what havok or unity physics are. They are rigidbody solvers in the vain of PhysX. Obi and other soft body solvers are generally based on position based dynamics solvers. Which while cool, tend to be less useful for gameplay due to their relatively high cost per object.

    That said i do hope unity has something planned for handling cloth simulation, my characters will need dangly bits after all.
     
  3. Sima_Havok

    Sima_Havok

    Joined:
    Dec 16, 2019
    Posts:
    52
    illinar and cultureulterior like this.